Clarify issue regarding iOS in the README

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Nat 2021-08-11 09:37:21 -03:00
parent c1ad4ac00b
commit 6d82b4a420
1 changed files with 13 additions and 12 deletions

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@ -91,10 +91,11 @@ $ expo start # start the development server
## Contributing ## Contributing
### Bug testing ### Bug testing
As Resin enters it's beta phase, we're looking for help from bug testers! You As Resin enters it's beta phase, we're looking for help from bug testers!
can test it out without running a development server by downloading the Android folks can test it out without running a development server by
[Expo Go](https://expo.dev/client) app and scanning the following QR code on downloading the
your phone: [Expo Go](https://play.google.com/store/apps/details?id=host.exp.exponent)
app and scanning the following QR code on your phone:
<img <img
src="assets/build-qr-code.png" src="assets/build-qr-code.png"
@ -110,15 +111,15 @@ Note that there are a number of issues with this app related to Pixelfed API end
One of Resin's original goals was to create a Pixelfed client that could be One of Resin's original goals was to create a Pixelfed client that could be
used on both Android and iOS--something that's somewhat lacking among used on both Android and iOS--something that's somewhat lacking among
Fediverse clients. Unfortunately, due to our lacking access to Apple products, Fediverse clients. Unfortunately, due to our lacking access to Apple products,
Resin hasn't formally been tested on iOS. Resin hasn't formally been tested on iOS. Further, the Expo Go client no longer
allows for iOS users to open projects via QR code in response to Apple's new
security guidelines, thus complicating our beta distribution strategy. So,
Resin's iOS support has been temporarily delayed until we can solve testing and
distribution issues.
It's very possible that, should you open it on your iPhone, it'll literally do If you're savvy with Apple's developer tools, you can probably still build it
nothing. If that doesn't happen, then there's a good chance that there may be yourself if you were hoping to get an early look. If you manage to do so, we'd
some major issues preventing it from being used. In this case, if you're an iOS love to hear from you.
user, have some familiarity with React Native and/or JavaScript and have some
free time to spare, we'd love to have your help in making Resin on iOS a
reality. Otherwise, there's a good chance it'll be a while before Resin is
available on the App Store.
### Contributing code ### Contributing code