chore: remove dead & unused code
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0626085cbe
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06e8e5d293
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@ -66,7 +66,7 @@ fn parse_rom(path: &String) -> io::Result<(state::Land, Vec<state::Rule>, HashMa
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let x_pos = rom_words.pop_front().unwrap();
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let x_pos = rom_words.pop_front().unwrap();
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let y_pos = rom_words.pop_front().unwrap();
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let y_pos = rom_words.pop_front().unwrap();
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land.sow(x_pos, y_pos, value);
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land.map.insert((x_pos % land.width, y_pos % land.height), value);
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}
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}
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println!("World\n=====");
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println!("World\n=====");
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@ -192,9 +192,9 @@ fn main() -> io::Result<()> {
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for tree_index in trees_to_compost_by_index.iter() {
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for tree_index in trees_to_compost_by_index.iter() {
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let tree_id = scheduled_trees.swap_remove(*tree_index as usize);
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let tree_id = scheduled_trees.swap_remove(*tree_index as usize);
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let (parent_id, tree_id, recovered_stack_size) = {
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let (parent_id, recovered_stack_size) = {
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let tree = trees.remove(&tree_id).unwrap();
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let tree = trees.remove(&tree_id).unwrap();
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(tree.parent_id, tree.id, tree.stack_size)
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(tree.parent_id, tree.stack_size)
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};
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};
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let parent = trees.get_mut(&parent_id).unwrap();
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let parent = trees.get_mut(&parent_id).unwrap();
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parent.stack_size += recovered_stack_size;
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parent.stack_size += recovered_stack_size;
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15
src/state.rs
15
src/state.rs
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@ -11,11 +11,6 @@ pub struct Land {
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}
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}
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impl Land {
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impl Land {
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#[deprecated(since="0.0.0", note="please use `derelativize` instead")]
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pub fn wrap_absolute_coordinates(&self, x: u16, y: u16) -> (u16, u16) {
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(x % self.width, y % self.height)
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}
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pub fn derelativize(&self, position: (u16, u16), relative_x: i16, relative_y: i16) -> (u16, u16) {
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pub fn derelativize(&self, position: (u16, u16), relative_x: i16, relative_y: i16) -> (u16, u16) {
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// Note: we don't need to worry about integer overflows directly
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// Note: we don't need to worry about integer overflows directly
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// because land itself cannot exceed integer limits in size and
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// because land itself cannot exceed integer limits in size and
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@ -39,16 +34,6 @@ impl Land {
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return (absolute_x, absolute_y);
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return (absolute_x, absolute_y);
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}
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}
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pub fn sow(&mut self, x: u16, y: u16, value: u16) {
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// We use modulo arithmetic here to account for values that wrap around
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// the world.
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self.map.insert((x % self.width, y % self.height), value);
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}
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pub fn reap(&mut self, x: u16, y: u16) -> u16 {
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self.map.remove(&(x % self.width, y % self.height)).unwrap_or(0u16)
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}
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}
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}
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pub type Rule = VecDeque<u16>;
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pub type Rule = VecDeque<u16>;
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