cat-bookmarker/assets/node_modules/react/umd/react.development.js

3341 lines
107 KiB
JavaScript

/**
* @license React
* react.development.js
*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
typeof define === 'function' && define.amd ? define(['exports'], factory) :
(global = global || self, factory(global.React = {}));
}(this, (function (exports) { 'use strict';
var ReactVersion = '18.1.0';
// -----------------------------------------------------------------------------
var enableScopeAPI = false; // Experimental Create Event Handle API.
var enableCacheElement = false;
var enableTransitionTracing = false; // No known bugs, but needs performance testing
var enableLegacyHidden = false; // Enables unstable_avoidThisFallback feature in Fiber
// stuff. Intended to enable React core members to more easily debug scheduling
// issues in DEV builds.
var enableDebugTracing = false; // Track which Fiber(s) schedule render work.
// ATTENTION
var REACT_ELEMENT_TYPE = Symbol.for('react.element');
var REACT_PORTAL_TYPE = Symbol.for('react.portal');
var REACT_FRAGMENT_TYPE = Symbol.for('react.fragment');
var REACT_STRICT_MODE_TYPE = Symbol.for('react.strict_mode');
var REACT_PROFILER_TYPE = Symbol.for('react.profiler');
var REACT_PROVIDER_TYPE = Symbol.for('react.provider');
var REACT_CONTEXT_TYPE = Symbol.for('react.context');
var REACT_FORWARD_REF_TYPE = Symbol.for('react.forward_ref');
var REACT_SUSPENSE_TYPE = Symbol.for('react.suspense');
var REACT_SUSPENSE_LIST_TYPE = Symbol.for('react.suspense_list');
var REACT_MEMO_TYPE = Symbol.for('react.memo');
var REACT_LAZY_TYPE = Symbol.for('react.lazy');
var REACT_OFFSCREEN_TYPE = Symbol.for('react.offscreen');
var MAYBE_ITERATOR_SYMBOL = Symbol.iterator;
var FAUX_ITERATOR_SYMBOL = '@@iterator';
function getIteratorFn(maybeIterable) {
if (maybeIterable === null || typeof maybeIterable !== 'object') {
return null;
}
var maybeIterator = MAYBE_ITERATOR_SYMBOL && maybeIterable[MAYBE_ITERATOR_SYMBOL] || maybeIterable[FAUX_ITERATOR_SYMBOL];
if (typeof maybeIterator === 'function') {
return maybeIterator;
}
return null;
}
/**
* Keeps track of the current dispatcher.
*/
var ReactCurrentDispatcher = {
/**
* @internal
* @type {ReactComponent}
*/
current: null
};
/**
* Keeps track of the current batch's configuration such as how long an update
* should suspend for if it needs to.
*/
var ReactCurrentBatchConfig = {
transition: null
};
var ReactCurrentActQueue = {
current: null,
// Used to reproduce behavior of `batchedUpdates` in legacy mode.
isBatchingLegacy: false,
didScheduleLegacyUpdate: false
};
/**
* Keeps track of the current owner.
*
* The current owner is the component who should own any components that are
* currently being constructed.
*/
var ReactCurrentOwner = {
/**
* @internal
* @type {ReactComponent}
*/
current: null
};
var ReactDebugCurrentFrame = {};
var currentExtraStackFrame = null;
function setExtraStackFrame(stack) {
{
currentExtraStackFrame = stack;
}
}
{
ReactDebugCurrentFrame.setExtraStackFrame = function (stack) {
{
currentExtraStackFrame = stack;
}
}; // Stack implementation injected by the current renderer.
ReactDebugCurrentFrame.getCurrentStack = null;
ReactDebugCurrentFrame.getStackAddendum = function () {
var stack = ''; // Add an extra top frame while an element is being validated
if (currentExtraStackFrame) {
stack += currentExtraStackFrame;
} // Delegate to the injected renderer-specific implementation
var impl = ReactDebugCurrentFrame.getCurrentStack;
if (impl) {
stack += impl() || '';
}
return stack;
};
}
var ReactSharedInternals = {
ReactCurrentDispatcher: ReactCurrentDispatcher,
ReactCurrentBatchConfig: ReactCurrentBatchConfig,
ReactCurrentOwner: ReactCurrentOwner
};
{
ReactSharedInternals.ReactDebugCurrentFrame = ReactDebugCurrentFrame;
ReactSharedInternals.ReactCurrentActQueue = ReactCurrentActQueue;
}
// by calls to these methods by a Babel plugin.
//
// In PROD (or in packages without access to React internals),
// they are left as they are instead.
function warn(format) {
{
{
for (var _len = arguments.length, args = new Array(_len > 1 ? _len - 1 : 0), _key = 1; _key < _len; _key++) {
args[_key - 1] = arguments[_key];
}
printWarning('warn', format, args);
}
}
}
function error(format) {
{
{
for (var _len2 = arguments.length, args = new Array(_len2 > 1 ? _len2 - 1 : 0), _key2 = 1; _key2 < _len2; _key2++) {
args[_key2 - 1] = arguments[_key2];
}
printWarning('error', format, args);
}
}
}
function printWarning(level, format, args) {
// When changing this logic, you might want to also
// update consoleWithStackDev.www.js as well.
{
var ReactDebugCurrentFrame = ReactSharedInternals.ReactDebugCurrentFrame;
var stack = ReactDebugCurrentFrame.getStackAddendum();
if (stack !== '') {
format += '%s';
args = args.concat([stack]);
} // eslint-disable-next-line react-internal/safe-string-coercion
var argsWithFormat = args.map(function (item) {
return String(item);
}); // Careful: RN currently depends on this prefix
argsWithFormat.unshift('Warning: ' + format); // We intentionally don't use spread (or .apply) directly because it
// breaks IE9: https://github.com/facebook/react/issues/13610
// eslint-disable-next-line react-internal/no-production-logging
Function.prototype.apply.call(console[level], console, argsWithFormat);
}
}
var didWarnStateUpdateForUnmountedComponent = {};
function warnNoop(publicInstance, callerName) {
{
var _constructor = publicInstance.constructor;
var componentName = _constructor && (_constructor.displayName || _constructor.name) || 'ReactClass';
var warningKey = componentName + "." + callerName;
if (didWarnStateUpdateForUnmountedComponent[warningKey]) {
return;
}
error("Can't call %s on a component that is not yet mounted. " + 'This is a no-op, but it might indicate a bug in your application. ' + 'Instead, assign to `this.state` directly or define a `state = {};` ' + 'class property with the desired state in the %s component.', callerName, componentName);
didWarnStateUpdateForUnmountedComponent[warningKey] = true;
}
}
/**
* This is the abstract API for an update queue.
*/
var ReactNoopUpdateQueue = {
/**
* Checks whether or not this composite component is mounted.
* @param {ReactClass} publicInstance The instance we want to test.
* @return {boolean} True if mounted, false otherwise.
* @protected
* @final
*/
isMounted: function (publicInstance) {
return false;
},
/**
* Forces an update. This should only be invoked when it is known with
* certainty that we are **not** in a DOM transaction.
*
* You may want to call this when you know that some deeper aspect of the
* component's state has changed but `setState` was not called.
*
* This will not invoke `shouldComponentUpdate`, but it will invoke
* `componentWillUpdate` and `componentDidUpdate`.
*
* @param {ReactClass} publicInstance The instance that should rerender.
* @param {?function} callback Called after component is updated.
* @param {?string} callerName name of the calling function in the public API.
* @internal
*/
enqueueForceUpdate: function (publicInstance, callback, callerName) {
warnNoop(publicInstance, 'forceUpdate');
},
/**
* Replaces all of the state. Always use this or `setState` to mutate state.
* You should treat `this.state` as immutable.
*
* There is no guarantee that `this.state` will be immediately updated, so
* accessing `this.state` after calling this method may return the old value.
*
* @param {ReactClass} publicInstance The instance that should rerender.
* @param {object} completeState Next state.
* @param {?function} callback Called after component is updated.
* @param {?string} callerName name of the calling function in the public API.
* @internal
*/
enqueueReplaceState: function (publicInstance, completeState, callback, callerName) {
warnNoop(publicInstance, 'replaceState');
},
/**
* Sets a subset of the state. This only exists because _pendingState is
* internal. This provides a merging strategy that is not available to deep
* properties which is confusing. TODO: Expose pendingState or don't use it
* during the merge.
*
* @param {ReactClass} publicInstance The instance that should rerender.
* @param {object} partialState Next partial state to be merged with state.
* @param {?function} callback Called after component is updated.
* @param {?string} Name of the calling function in the public API.
* @internal
*/
enqueueSetState: function (publicInstance, partialState, callback, callerName) {
warnNoop(publicInstance, 'setState');
}
};
var assign = Object.assign;
var emptyObject = {};
{
Object.freeze(emptyObject);
}
/**
* Base class helpers for the updating state of a component.
*/
function Component(props, context, updater) {
this.props = props;
this.context = context; // If a component has string refs, we will assign a different object later.
this.refs = emptyObject; // We initialize the default updater but the real one gets injected by the
// renderer.
this.updater = updater || ReactNoopUpdateQueue;
}
Component.prototype.isReactComponent = {};
/**
* Sets a subset of the state. Always use this to mutate
* state. You should treat `this.state` as immutable.
*
* There is no guarantee that `this.state` will be immediately updated, so
* accessing `this.state` after calling this method may return the old value.
*
* There is no guarantee that calls to `setState` will run synchronously,
* as they may eventually be batched together. You can provide an optional
* callback that will be executed when the call to setState is actually
* completed.
*
* When a function is provided to setState, it will be called at some point in
* the future (not synchronously). It will be called with the up to date
* component arguments (state, props, context). These values can be different
* from this.* because your function may be called after receiveProps but before
* shouldComponentUpdate, and this new state, props, and context will not yet be
* assigned to this.
*
* @param {object|function} partialState Next partial state or function to
* produce next partial state to be merged with current state.
* @param {?function} callback Called after state is updated.
* @final
* @protected
*/
Component.prototype.setState = function (partialState, callback) {
if (typeof partialState !== 'object' && typeof partialState !== 'function' && partialState != null) {
throw new Error('setState(...): takes an object of state variables to update or a ' + 'function which returns an object of state variables.');
}
this.updater.enqueueSetState(this, partialState, callback, 'setState');
};
/**
* Forces an update. This should only be invoked when it is known with
* certainty that we are **not** in a DOM transaction.
*
* You may want to call this when you know that some deeper aspect of the
* component's state has changed but `setState` was not called.
*
* This will not invoke `shouldComponentUpdate`, but it will invoke
* `componentWillUpdate` and `componentDidUpdate`.
*
* @param {?function} callback Called after update is complete.
* @final
* @protected
*/
Component.prototype.forceUpdate = function (callback) {
this.updater.enqueueForceUpdate(this, callback, 'forceUpdate');
};
/**
* Deprecated APIs. These APIs used to exist on classic React classes but since
* we would like to deprecate them, we're not going to move them over to this
* modern base class. Instead, we define a getter that warns if it's accessed.
*/
{
var deprecatedAPIs = {
isMounted: ['isMounted', 'Instead, make sure to clean up subscriptions and pending requests in ' + 'componentWillUnmount to prevent memory leaks.'],
replaceState: ['replaceState', 'Refactor your code to use setState instead (see ' + 'https://github.com/facebook/react/issues/3236).']
};
var defineDeprecationWarning = function (methodName, info) {
Object.defineProperty(Component.prototype, methodName, {
get: function () {
warn('%s(...) is deprecated in plain JavaScript React classes. %s', info[0], info[1]);
return undefined;
}
});
};
for (var fnName in deprecatedAPIs) {
if (deprecatedAPIs.hasOwnProperty(fnName)) {
defineDeprecationWarning(fnName, deprecatedAPIs[fnName]);
}
}
}
function ComponentDummy() {}
ComponentDummy.prototype = Component.prototype;
/**
* Convenience component with default shallow equality check for sCU.
*/
function PureComponent(props, context, updater) {
this.props = props;
this.context = context; // If a component has string refs, we will assign a different object later.
this.refs = emptyObject;
this.updater = updater || ReactNoopUpdateQueue;
}
var pureComponentPrototype = PureComponent.prototype = new ComponentDummy();
pureComponentPrototype.constructor = PureComponent; // Avoid an extra prototype jump for these methods.
assign(pureComponentPrototype, Component.prototype);
pureComponentPrototype.isPureReactComponent = true;
// an immutable object with a single mutable value
function createRef() {
var refObject = {
current: null
};
{
Object.seal(refObject);
}
return refObject;
}
var isArrayImpl = Array.isArray; // eslint-disable-next-line no-redeclare
function isArray(a) {
return isArrayImpl(a);
}
/*
* The `'' + value` pattern (used in in perf-sensitive code) throws for Symbol
* and Temporal.* types. See https://github.com/facebook/react/pull/22064.
*
* The functions in this module will throw an easier-to-understand,
* easier-to-debug exception with a clear errors message message explaining the
* problem. (Instead of a confusing exception thrown inside the implementation
* of the `value` object).
*/
// $FlowFixMe only called in DEV, so void return is not possible.
function typeName(value) {
{
// toStringTag is needed for namespaced types like Temporal.Instant
var hasToStringTag = typeof Symbol === 'function' && Symbol.toStringTag;
var type = hasToStringTag && value[Symbol.toStringTag] || value.constructor.name || 'Object';
return type;
}
} // $FlowFixMe only called in DEV, so void return is not possible.
function willCoercionThrow(value) {
{
try {
testStringCoercion(value);
return false;
} catch (e) {
return true;
}
}
}
function testStringCoercion(value) {
// If you ended up here by following an exception call stack, here's what's
// happened: you supplied an object or symbol value to React (as a prop, key,
// DOM attribute, CSS property, string ref, etc.) and when React tried to
// coerce it to a string using `'' + value`, an exception was thrown.
//
// The most common types that will cause this exception are `Symbol` instances
// and Temporal objects like `Temporal.Instant`. But any object that has a
// `valueOf` or `[Symbol.toPrimitive]` method that throws will also cause this
// exception. (Library authors do this to prevent users from using built-in
// numeric operators like `+` or comparison operators like `>=` because custom
// methods are needed to perform accurate arithmetic or comparison.)
//
// To fix the problem, coerce this object or symbol value to a string before
// passing it to React. The most reliable way is usually `String(value)`.
//
// To find which value is throwing, check the browser or debugger console.
// Before this exception was thrown, there should be `console.error` output
// that shows the type (Symbol, Temporal.PlainDate, etc.) that caused the
// problem and how that type was used: key, atrribute, input value prop, etc.
// In most cases, this console output also shows the component and its
// ancestor components where the exception happened.
//
// eslint-disable-next-line react-internal/safe-string-coercion
return '' + value;
}
function checkKeyStringCoercion(value) {
{
if (willCoercionThrow(value)) {
error('The provided key is an unsupported type %s.' + ' This value must be coerced to a string before before using it here.', typeName(value));
return testStringCoercion(value); // throw (to help callers find troubleshooting comments)
}
}
}
function getWrappedName(outerType, innerType, wrapperName) {
var displayName = outerType.displayName;
if (displayName) {
return displayName;
}
var functionName = innerType.displayName || innerType.name || '';
return functionName !== '' ? wrapperName + "(" + functionName + ")" : wrapperName;
} // Keep in sync with react-reconciler/getComponentNameFromFiber
function getContextName(type) {
return type.displayName || 'Context';
} // Note that the reconciler package should generally prefer to use getComponentNameFromFiber() instead.
function getComponentNameFromType(type) {
if (type == null) {
// Host root, text node or just invalid type.
return null;
}
{
if (typeof type.tag === 'number') {
error('Received an unexpected object in getComponentNameFromType(). ' + 'This is likely a bug in React. Please file an issue.');
}
}
if (typeof type === 'function') {
return type.displayName || type.name || null;
}
if (typeof type === 'string') {
return type;
}
switch (type) {
case REACT_FRAGMENT_TYPE:
return 'Fragment';
case REACT_PORTAL_TYPE:
return 'Portal';
case REACT_PROFILER_TYPE:
return 'Profiler';
case REACT_STRICT_MODE_TYPE:
return 'StrictMode';
case REACT_SUSPENSE_TYPE:
return 'Suspense';
case REACT_SUSPENSE_LIST_TYPE:
return 'SuspenseList';
}
if (typeof type === 'object') {
switch (type.$$typeof) {
case REACT_CONTEXT_TYPE:
var context = type;
return getContextName(context) + '.Consumer';
case REACT_PROVIDER_TYPE:
var provider = type;
return getContextName(provider._context) + '.Provider';
case REACT_FORWARD_REF_TYPE:
return getWrappedName(type, type.render, 'ForwardRef');
case REACT_MEMO_TYPE:
var outerName = type.displayName || null;
if (outerName !== null) {
return outerName;
}
return getComponentNameFromType(type.type) || 'Memo';
case REACT_LAZY_TYPE:
{
var lazyComponent = type;
var payload = lazyComponent._payload;
var init = lazyComponent._init;
try {
return getComponentNameFromType(init(payload));
} catch (x) {
return null;
}
}
// eslint-disable-next-line no-fallthrough
}
}
return null;
}
var hasOwnProperty = Object.prototype.hasOwnProperty;
var RESERVED_PROPS = {
key: true,
ref: true,
__self: true,
__source: true
};
var specialPropKeyWarningShown, specialPropRefWarningShown, didWarnAboutStringRefs;
{
didWarnAboutStringRefs = {};
}
function hasValidRef(config) {
{
if (hasOwnProperty.call(config, 'ref')) {
var getter = Object.getOwnPropertyDescriptor(config, 'ref').get;
if (getter && getter.isReactWarning) {
return false;
}
}
}
return config.ref !== undefined;
}
function hasValidKey(config) {
{
if (hasOwnProperty.call(config, 'key')) {
var getter = Object.getOwnPropertyDescriptor(config, 'key').get;
if (getter && getter.isReactWarning) {
return false;
}
}
}
return config.key !== undefined;
}
function defineKeyPropWarningGetter(props, displayName) {
var warnAboutAccessingKey = function () {
{
if (!specialPropKeyWarningShown) {
specialPropKeyWarningShown = true;
error('%s: `key` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://reactjs.org/link/special-props)', displayName);
}
}
};
warnAboutAccessingKey.isReactWarning = true;
Object.defineProperty(props, 'key', {
get: warnAboutAccessingKey,
configurable: true
});
}
function defineRefPropWarningGetter(props, displayName) {
var warnAboutAccessingRef = function () {
{
if (!specialPropRefWarningShown) {
specialPropRefWarningShown = true;
error('%s: `ref` is not a prop. Trying to access it will result ' + 'in `undefined` being returned. If you need to access the same ' + 'value within the child component, you should pass it as a different ' + 'prop. (https://reactjs.org/link/special-props)', displayName);
}
}
};
warnAboutAccessingRef.isReactWarning = true;
Object.defineProperty(props, 'ref', {
get: warnAboutAccessingRef,
configurable: true
});
}
function warnIfStringRefCannotBeAutoConverted(config) {
{
if (typeof config.ref === 'string' && ReactCurrentOwner.current && config.__self && ReactCurrentOwner.current.stateNode !== config.__self) {
var componentName = getComponentNameFromType(ReactCurrentOwner.current.type);
if (!didWarnAboutStringRefs[componentName]) {
error('Component "%s" contains the string ref "%s". ' + 'Support for string refs will be removed in a future major release. ' + 'This case cannot be automatically converted to an arrow function. ' + 'We ask you to manually fix this case by using useRef() or createRef() instead. ' + 'Learn more about using refs safely here: ' + 'https://reactjs.org/link/strict-mode-string-ref', componentName, config.ref);
didWarnAboutStringRefs[componentName] = true;
}
}
}
}
/**
* Factory method to create a new React element. This no longer adheres to
* the class pattern, so do not use new to call it. Also, instanceof check
* will not work. Instead test $$typeof field against Symbol.for('react.element') to check
* if something is a React Element.
*
* @param {*} type
* @param {*} props
* @param {*} key
* @param {string|object} ref
* @param {*} owner
* @param {*} self A *temporary* helper to detect places where `this` is
* different from the `owner` when React.createElement is called, so that we
* can warn. We want to get rid of owner and replace string `ref`s with arrow
* functions, and as long as `this` and owner are the same, there will be no
* change in behavior.
* @param {*} source An annotation object (added by a transpiler or otherwise)
* indicating filename, line number, and/or other information.
* @internal
*/
var ReactElement = function (type, key, ref, self, source, owner, props) {
var element = {
// This tag allows us to uniquely identify this as a React Element
$$typeof: REACT_ELEMENT_TYPE,
// Built-in properties that belong on the element
type: type,
key: key,
ref: ref,
props: props,
// Record the component responsible for creating this element.
_owner: owner
};
{
// The validation flag is currently mutative. We put it on
// an external backing store so that we can freeze the whole object.
// This can be replaced with a WeakMap once they are implemented in
// commonly used development environments.
element._store = {}; // To make comparing ReactElements easier for testing purposes, we make
// the validation flag non-enumerable (where possible, which should
// include every environment we run tests in), so the test framework
// ignores it.
Object.defineProperty(element._store, 'validated', {
configurable: false,
enumerable: false,
writable: true,
value: false
}); // self and source are DEV only properties.
Object.defineProperty(element, '_self', {
configurable: false,
enumerable: false,
writable: false,
value: self
}); // Two elements created in two different places should be considered
// equal for testing purposes and therefore we hide it from enumeration.
Object.defineProperty(element, '_source', {
configurable: false,
enumerable: false,
writable: false,
value: source
});
if (Object.freeze) {
Object.freeze(element.props);
Object.freeze(element);
}
}
return element;
};
/**
* Create and return a new ReactElement of the given type.
* See https://reactjs.org/docs/react-api.html#createelement
*/
function createElement(type, config, children) {
var propName; // Reserved names are extracted
var props = {};
var key = null;
var ref = null;
var self = null;
var source = null;
if (config != null) {
if (hasValidRef(config)) {
ref = config.ref;
{
warnIfStringRefCannotBeAutoConverted(config);
}
}
if (hasValidKey(config)) {
{
checkKeyStringCoercion(config.key);
}
key = '' + config.key;
}
self = config.__self === undefined ? null : config.__self;
source = config.__source === undefined ? null : config.__source; // Remaining properties are added to a new props object
for (propName in config) {
if (hasOwnProperty.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {
props[propName] = config[propName];
}
}
} // Children can be more than one argument, and those are transferred onto
// the newly allocated props object.
var childrenLength = arguments.length - 2;
if (childrenLength === 1) {
props.children = children;
} else if (childrenLength > 1) {
var childArray = Array(childrenLength);
for (var i = 0; i < childrenLength; i++) {
childArray[i] = arguments[i + 2];
}
{
if (Object.freeze) {
Object.freeze(childArray);
}
}
props.children = childArray;
} // Resolve default props
if (type && type.defaultProps) {
var defaultProps = type.defaultProps;
for (propName in defaultProps) {
if (props[propName] === undefined) {
props[propName] = defaultProps[propName];
}
}
}
{
if (key || ref) {
var displayName = typeof type === 'function' ? type.displayName || type.name || 'Unknown' : type;
if (key) {
defineKeyPropWarningGetter(props, displayName);
}
if (ref) {
defineRefPropWarningGetter(props, displayName);
}
}
}
return ReactElement(type, key, ref, self, source, ReactCurrentOwner.current, props);
}
function cloneAndReplaceKey(oldElement, newKey) {
var newElement = ReactElement(oldElement.type, newKey, oldElement.ref, oldElement._self, oldElement._source, oldElement._owner, oldElement.props);
return newElement;
}
/**
* Clone and return a new ReactElement using element as the starting point.
* See https://reactjs.org/docs/react-api.html#cloneelement
*/
function cloneElement(element, config, children) {
if (element === null || element === undefined) {
throw new Error("React.cloneElement(...): The argument must be a React element, but you passed " + element + ".");
}
var propName; // Original props are copied
var props = assign({}, element.props); // Reserved names are extracted
var key = element.key;
var ref = element.ref; // Self is preserved since the owner is preserved.
var self = element._self; // Source is preserved since cloneElement is unlikely to be targeted by a
// transpiler, and the original source is probably a better indicator of the
// true owner.
var source = element._source; // Owner will be preserved, unless ref is overridden
var owner = element._owner;
if (config != null) {
if (hasValidRef(config)) {
// Silently steal the ref from the parent.
ref = config.ref;
owner = ReactCurrentOwner.current;
}
if (hasValidKey(config)) {
{
checkKeyStringCoercion(config.key);
}
key = '' + config.key;
} // Remaining properties override existing props
var defaultProps;
if (element.type && element.type.defaultProps) {
defaultProps = element.type.defaultProps;
}
for (propName in config) {
if (hasOwnProperty.call(config, propName) && !RESERVED_PROPS.hasOwnProperty(propName)) {
if (config[propName] === undefined && defaultProps !== undefined) {
// Resolve default props
props[propName] = defaultProps[propName];
} else {
props[propName] = config[propName];
}
}
}
} // Children can be more than one argument, and those are transferred onto
// the newly allocated props object.
var childrenLength = arguments.length - 2;
if (childrenLength === 1) {
props.children = children;
} else if (childrenLength > 1) {
var childArray = Array(childrenLength);
for (var i = 0; i < childrenLength; i++) {
childArray[i] = arguments[i + 2];
}
props.children = childArray;
}
return ReactElement(element.type, key, ref, self, source, owner, props);
}
/**
* Verifies the object is a ReactElement.
* See https://reactjs.org/docs/react-api.html#isvalidelement
* @param {?object} object
* @return {boolean} True if `object` is a ReactElement.
* @final
*/
function isValidElement(object) {
return typeof object === 'object' && object !== null && object.$$typeof === REACT_ELEMENT_TYPE;
}
var SEPARATOR = '.';
var SUBSEPARATOR = ':';
/**
* Escape and wrap key so it is safe to use as a reactid
*
* @param {string} key to be escaped.
* @return {string} the escaped key.
*/
function escape(key) {
var escapeRegex = /[=:]/g;
var escaperLookup = {
'=': '=0',
':': '=2'
};
var escapedString = key.replace(escapeRegex, function (match) {
return escaperLookup[match];
});
return '$' + escapedString;
}
/**
* TODO: Test that a single child and an array with one item have the same key
* pattern.
*/
var didWarnAboutMaps = false;
var userProvidedKeyEscapeRegex = /\/+/g;
function escapeUserProvidedKey(text) {
return text.replace(userProvidedKeyEscapeRegex, '$&/');
}
/**
* Generate a key string that identifies a element within a set.
*
* @param {*} element A element that could contain a manual key.
* @param {number} index Index that is used if a manual key is not provided.
* @return {string}
*/
function getElementKey(element, index) {
// Do some typechecking here since we call this blindly. We want to ensure
// that we don't block potential future ES APIs.
if (typeof element === 'object' && element !== null && element.key != null) {
// Explicit key
{
checkKeyStringCoercion(element.key);
}
return escape('' + element.key);
} // Implicit key determined by the index in the set
return index.toString(36);
}
function mapIntoArray(children, array, escapedPrefix, nameSoFar, callback) {
var type = typeof children;
if (type === 'undefined' || type === 'boolean') {
// All of the above are perceived as null.
children = null;
}
var invokeCallback = false;
if (children === null) {
invokeCallback = true;
} else {
switch (type) {
case 'string':
case 'number':
invokeCallback = true;
break;
case 'object':
switch (children.$$typeof) {
case REACT_ELEMENT_TYPE:
case REACT_PORTAL_TYPE:
invokeCallback = true;
}
}
}
if (invokeCallback) {
var _child = children;
var mappedChild = callback(_child); // If it's the only child, treat the name as if it was wrapped in an array
// so that it's consistent if the number of children grows:
var childKey = nameSoFar === '' ? SEPARATOR + getElementKey(_child, 0) : nameSoFar;
if (isArray(mappedChild)) {
var escapedChildKey = '';
if (childKey != null) {
escapedChildKey = escapeUserProvidedKey(childKey) + '/';
}
mapIntoArray(mappedChild, array, escapedChildKey, '', function (c) {
return c;
});
} else if (mappedChild != null) {
if (isValidElement(mappedChild)) {
{
// The `if` statement here prevents auto-disabling of the safe
// coercion ESLint rule, so we must manually disable it below.
// $FlowFixMe Flow incorrectly thinks React.Portal doesn't have a key
if (mappedChild.key && (!_child || _child.key !== mappedChild.key)) {
checkKeyStringCoercion(mappedChild.key);
}
}
mappedChild = cloneAndReplaceKey(mappedChild, // Keep both the (mapped) and old keys if they differ, just as
// traverseAllChildren used to do for objects as children
escapedPrefix + ( // $FlowFixMe Flow incorrectly thinks React.Portal doesn't have a key
mappedChild.key && (!_child || _child.key !== mappedChild.key) ? // $FlowFixMe Flow incorrectly thinks existing element's key can be a number
// eslint-disable-next-line react-internal/safe-string-coercion
escapeUserProvidedKey('' + mappedChild.key) + '/' : '') + childKey);
}
array.push(mappedChild);
}
return 1;
}
var child;
var nextName;
var subtreeCount = 0; // Count of children found in the current subtree.
var nextNamePrefix = nameSoFar === '' ? SEPARATOR : nameSoFar + SUBSEPARATOR;
if (isArray(children)) {
for (var i = 0; i < children.length; i++) {
child = children[i];
nextName = nextNamePrefix + getElementKey(child, i);
subtreeCount += mapIntoArray(child, array, escapedPrefix, nextName, callback);
}
} else {
var iteratorFn = getIteratorFn(children);
if (typeof iteratorFn === 'function') {
var iterableChildren = children;
{
// Warn about using Maps as children
if (iteratorFn === iterableChildren.entries) {
if (!didWarnAboutMaps) {
warn('Using Maps as children is not supported. ' + 'Use an array of keyed ReactElements instead.');
}
didWarnAboutMaps = true;
}
}
var iterator = iteratorFn.call(iterableChildren);
var step;
var ii = 0;
while (!(step = iterator.next()).done) {
child = step.value;
nextName = nextNamePrefix + getElementKey(child, ii++);
subtreeCount += mapIntoArray(child, array, escapedPrefix, nextName, callback);
}
} else if (type === 'object') {
// eslint-disable-next-line react-internal/safe-string-coercion
var childrenString = String(children);
throw new Error("Objects are not valid as a React child (found: " + (childrenString === '[object Object]' ? 'object with keys {' + Object.keys(children).join(', ') + '}' : childrenString) + "). " + 'If you meant to render a collection of children, use an array ' + 'instead.');
}
}
return subtreeCount;
}
/**
* Maps children that are typically specified as `props.children`.
*
* See https://reactjs.org/docs/react-api.html#reactchildrenmap
*
* The provided mapFunction(child, index) will be called for each
* leaf child.
*
* @param {?*} children Children tree container.
* @param {function(*, int)} func The map function.
* @param {*} context Context for mapFunction.
* @return {object} Object containing the ordered map of results.
*/
function mapChildren(children, func, context) {
if (children == null) {
return children;
}
var result = [];
var count = 0;
mapIntoArray(children, result, '', '', function (child) {
return func.call(context, child, count++);
});
return result;
}
/**
* Count the number of children that are typically specified as
* `props.children`.
*
* See https://reactjs.org/docs/react-api.html#reactchildrencount
*
* @param {?*} children Children tree container.
* @return {number} The number of children.
*/
function countChildren(children) {
var n = 0;
mapChildren(children, function () {
n++; // Don't return anything
});
return n;
}
/**
* Iterates through children that are typically specified as `props.children`.
*
* See https://reactjs.org/docs/react-api.html#reactchildrenforeach
*
* The provided forEachFunc(child, index) will be called for each
* leaf child.
*
* @param {?*} children Children tree container.
* @param {function(*, int)} forEachFunc
* @param {*} forEachContext Context for forEachContext.
*/
function forEachChildren(children, forEachFunc, forEachContext) {
mapChildren(children, function () {
forEachFunc.apply(this, arguments); // Don't return anything.
}, forEachContext);
}
/**
* Flatten a children object (typically specified as `props.children`) and
* return an array with appropriately re-keyed children.
*
* See https://reactjs.org/docs/react-api.html#reactchildrentoarray
*/
function toArray(children) {
return mapChildren(children, function (child) {
return child;
}) || [];
}
/**
* Returns the first child in a collection of children and verifies that there
* is only one child in the collection.
*
* See https://reactjs.org/docs/react-api.html#reactchildrenonly
*
* The current implementation of this function assumes that a single child gets
* passed without a wrapper, but the purpose of this helper function is to
* abstract away the particular structure of children.
*
* @param {?object} children Child collection structure.
* @return {ReactElement} The first and only `ReactElement` contained in the
* structure.
*/
function onlyChild(children) {
if (!isValidElement(children)) {
throw new Error('React.Children.only expected to receive a single React element child.');
}
return children;
}
function createContext(defaultValue) {
// TODO: Second argument used to be an optional `calculateChangedBits`
// function. Warn to reserve for future use?
var context = {
$$typeof: REACT_CONTEXT_TYPE,
// As a workaround to support multiple concurrent renderers, we categorize
// some renderers as primary and others as secondary. We only expect
// there to be two concurrent renderers at most: React Native (primary) and
// Fabric (secondary); React DOM (primary) and React ART (secondary).
// Secondary renderers store their context values on separate fields.
_currentValue: defaultValue,
_currentValue2: defaultValue,
// Used to track how many concurrent renderers this context currently
// supports within in a single renderer. Such as parallel server rendering.
_threadCount: 0,
// These are circular
Provider: null,
Consumer: null,
// Add these to use same hidden class in VM as ServerContext
_defaultValue: null,
_globalName: null
};
context.Provider = {
$$typeof: REACT_PROVIDER_TYPE,
_context: context
};
var hasWarnedAboutUsingNestedContextConsumers = false;
var hasWarnedAboutUsingConsumerProvider = false;
var hasWarnedAboutDisplayNameOnConsumer = false;
{
// A separate object, but proxies back to the original context object for
// backwards compatibility. It has a different $$typeof, so we can properly
// warn for the incorrect usage of Context as a Consumer.
var Consumer = {
$$typeof: REACT_CONTEXT_TYPE,
_context: context
}; // $FlowFixMe: Flow complains about not setting a value, which is intentional here
Object.defineProperties(Consumer, {
Provider: {
get: function () {
if (!hasWarnedAboutUsingConsumerProvider) {
hasWarnedAboutUsingConsumerProvider = true;
error('Rendering <Context.Consumer.Provider> is not supported and will be removed in ' + 'a future major release. Did you mean to render <Context.Provider> instead?');
}
return context.Provider;
},
set: function (_Provider) {
context.Provider = _Provider;
}
},
_currentValue: {
get: function () {
return context._currentValue;
},
set: function (_currentValue) {
context._currentValue = _currentValue;
}
},
_currentValue2: {
get: function () {
return context._currentValue2;
},
set: function (_currentValue2) {
context._currentValue2 = _currentValue2;
}
},
_threadCount: {
get: function () {
return context._threadCount;
},
set: function (_threadCount) {
context._threadCount = _threadCount;
}
},
Consumer: {
get: function () {
if (!hasWarnedAboutUsingNestedContextConsumers) {
hasWarnedAboutUsingNestedContextConsumers = true;
error('Rendering <Context.Consumer.Consumer> is not supported and will be removed in ' + 'a future major release. Did you mean to render <Context.Consumer> instead?');
}
return context.Consumer;
}
},
displayName: {
get: function () {
return context.displayName;
},
set: function (displayName) {
if (!hasWarnedAboutDisplayNameOnConsumer) {
warn('Setting `displayName` on Context.Consumer has no effect. ' + "You should set it directly on the context with Context.displayName = '%s'.", displayName);
hasWarnedAboutDisplayNameOnConsumer = true;
}
}
}
}); // $FlowFixMe: Flow complains about missing properties because it doesn't understand defineProperty
context.Consumer = Consumer;
}
{
context._currentRenderer = null;
context._currentRenderer2 = null;
}
return context;
}
var Uninitialized = -1;
var Pending = 0;
var Resolved = 1;
var Rejected = 2;
function lazyInitializer(payload) {
if (payload._status === Uninitialized) {
var ctor = payload._result;
var thenable = ctor(); // Transition to the next state.
// This might throw either because it's missing or throws. If so, we treat it
// as still uninitialized and try again next time. Which is the same as what
// happens if the ctor or any wrappers processing the ctor throws. This might
// end up fixing it if the resolution was a concurrency bug.
thenable.then(function (moduleObject) {
if (payload._status === Pending || payload._status === Uninitialized) {
// Transition to the next state.
var resolved = payload;
resolved._status = Resolved;
resolved._result = moduleObject;
}
}, function (error) {
if (payload._status === Pending || payload._status === Uninitialized) {
// Transition to the next state.
var rejected = payload;
rejected._status = Rejected;
rejected._result = error;
}
});
if (payload._status === Uninitialized) {
// In case, we're still uninitialized, then we're waiting for the thenable
// to resolve. Set it as pending in the meantime.
var pending = payload;
pending._status = Pending;
pending._result = thenable;
}
}
if (payload._status === Resolved) {
var moduleObject = payload._result;
{
if (moduleObject === undefined) {
error('lazy: Expected the result of a dynamic imp' + 'ort() call. ' + 'Instead received: %s\n\nYour code should look like: \n ' + // Break up imports to avoid accidentally parsing them as dependencies.
'const MyComponent = lazy(() => imp' + "ort('./MyComponent'))\n\n" + 'Did you accidentally put curly braces around the import?', moduleObject);
}
}
{
if (!('default' in moduleObject)) {
error('lazy: Expected the result of a dynamic imp' + 'ort() call. ' + 'Instead received: %s\n\nYour code should look like: \n ' + // Break up imports to avoid accidentally parsing them as dependencies.
'const MyComponent = lazy(() => imp' + "ort('./MyComponent'))", moduleObject);
}
}
return moduleObject.default;
} else {
throw payload._result;
}
}
function lazy(ctor) {
var payload = {
// We use these fields to store the result.
_status: Uninitialized,
_result: ctor
};
var lazyType = {
$$typeof: REACT_LAZY_TYPE,
_payload: payload,
_init: lazyInitializer
};
{
// In production, this would just set it on the object.
var defaultProps;
var propTypes; // $FlowFixMe
Object.defineProperties(lazyType, {
defaultProps: {
configurable: true,
get: function () {
return defaultProps;
},
set: function (newDefaultProps) {
error('React.lazy(...): It is not supported to assign `defaultProps` to ' + 'a lazy component import. Either specify them where the component ' + 'is defined, or create a wrapping component around it.');
defaultProps = newDefaultProps; // Match production behavior more closely:
// $FlowFixMe
Object.defineProperty(lazyType, 'defaultProps', {
enumerable: true
});
}
},
propTypes: {
configurable: true,
get: function () {
return propTypes;
},
set: function (newPropTypes) {
error('React.lazy(...): It is not supported to assign `propTypes` to ' + 'a lazy component import. Either specify them where the component ' + 'is defined, or create a wrapping component around it.');
propTypes = newPropTypes; // Match production behavior more closely:
// $FlowFixMe
Object.defineProperty(lazyType, 'propTypes', {
enumerable: true
});
}
}
});
}
return lazyType;
}
function forwardRef(render) {
{
if (render != null && render.$$typeof === REACT_MEMO_TYPE) {
error('forwardRef requires a render function but received a `memo` ' + 'component. Instead of forwardRef(memo(...)), use ' + 'memo(forwardRef(...)).');
} else if (typeof render !== 'function') {
error('forwardRef requires a render function but was given %s.', render === null ? 'null' : typeof render);
} else {
if (render.length !== 0 && render.length !== 2) {
error('forwardRef render functions accept exactly two parameters: props and ref. %s', render.length === 1 ? 'Did you forget to use the ref parameter?' : 'Any additional parameter will be undefined.');
}
}
if (render != null) {
if (render.defaultProps != null || render.propTypes != null) {
error('forwardRef render functions do not support propTypes or defaultProps. ' + 'Did you accidentally pass a React component?');
}
}
}
var elementType = {
$$typeof: REACT_FORWARD_REF_TYPE,
render: render
};
{
var ownName;
Object.defineProperty(elementType, 'displayName', {
enumerable: false,
configurable: true,
get: function () {
return ownName;
},
set: function (name) {
ownName = name; // The inner component shouldn't inherit this display name in most cases,
// because the component may be used elsewhere.
// But it's nice for anonymous functions to inherit the name,
// so that our component-stack generation logic will display their frames.
// An anonymous function generally suggests a pattern like:
// React.forwardRef((props, ref) => {...});
// This kind of inner function is not used elsewhere so the side effect is okay.
if (!render.name && !render.displayName) {
render.displayName = name;
}
}
});
}
return elementType;
}
var REACT_MODULE_REFERENCE;
{
REACT_MODULE_REFERENCE = Symbol.for('react.module.reference');
}
function isValidElementType(type) {
if (typeof type === 'string' || typeof type === 'function') {
return true;
} // Note: typeof might be other than 'symbol' or 'number' (e.g. if it's a polyfill).
if (type === REACT_FRAGMENT_TYPE || type === REACT_PROFILER_TYPE || enableDebugTracing || type === REACT_STRICT_MODE_TYPE || type === REACT_SUSPENSE_TYPE || type === REACT_SUSPENSE_LIST_TYPE || enableLegacyHidden || type === REACT_OFFSCREEN_TYPE || enableScopeAPI || enableCacheElement || enableTransitionTracing ) {
return true;
}
if (typeof type === 'object' && type !== null) {
if (type.$$typeof === REACT_LAZY_TYPE || type.$$typeof === REACT_MEMO_TYPE || type.$$typeof === REACT_PROVIDER_TYPE || type.$$typeof === REACT_CONTEXT_TYPE || type.$$typeof === REACT_FORWARD_REF_TYPE || // This needs to include all possible module reference object
// types supported by any Flight configuration anywhere since
// we don't know which Flight build this will end up being used
// with.
type.$$typeof === REACT_MODULE_REFERENCE || type.getModuleId !== undefined) {
return true;
}
}
return false;
}
function memo(type, compare) {
{
if (!isValidElementType(type)) {
error('memo: The first argument must be a component. Instead ' + 'received: %s', type === null ? 'null' : typeof type);
}
}
var elementType = {
$$typeof: REACT_MEMO_TYPE,
type: type,
compare: compare === undefined ? null : compare
};
{
var ownName;
Object.defineProperty(elementType, 'displayName', {
enumerable: false,
configurable: true,
get: function () {
return ownName;
},
set: function (name) {
ownName = name; // The inner component shouldn't inherit this display name in most cases,
// because the component may be used elsewhere.
// But it's nice for anonymous functions to inherit the name,
// so that our component-stack generation logic will display their frames.
// An anonymous function generally suggests a pattern like:
// React.memo((props) => {...});
// This kind of inner function is not used elsewhere so the side effect is okay.
if (!type.name && !type.displayName) {
type.displayName = name;
}
}
});
}
return elementType;
}
function resolveDispatcher() {
var dispatcher = ReactCurrentDispatcher.current;
{
if (dispatcher === null) {
error('Invalid hook call. Hooks can only be called inside of the body of a function component. This could happen for' + ' one of the following reasons:\n' + '1. You might have mismatching versions of React and the renderer (such as React DOM)\n' + '2. You might be breaking the Rules of Hooks\n' + '3. You might have more than one copy of React in the same app\n' + 'See https://reactjs.org/link/invalid-hook-call for tips about how to debug and fix this problem.');
}
} // Will result in a null access error if accessed outside render phase. We
// intentionally don't throw our own error because this is in a hot path.
// Also helps ensure this is inlined.
return dispatcher;
}
function useContext(Context) {
var dispatcher = resolveDispatcher();
{
// TODO: add a more generic warning for invalid values.
if (Context._context !== undefined) {
var realContext = Context._context; // Don't deduplicate because this legitimately causes bugs
// and nobody should be using this in existing code.
if (realContext.Consumer === Context) {
error('Calling useContext(Context.Consumer) is not supported, may cause bugs, and will be ' + 'removed in a future major release. Did you mean to call useContext(Context) instead?');
} else if (realContext.Provider === Context) {
error('Calling useContext(Context.Provider) is not supported. ' + 'Did you mean to call useContext(Context) instead?');
}
}
}
return dispatcher.useContext(Context);
}
function useState(initialState) {
var dispatcher = resolveDispatcher();
return dispatcher.useState(initialState);
}
function useReducer(reducer, initialArg, init) {
var dispatcher = resolveDispatcher();
return dispatcher.useReducer(reducer, initialArg, init);
}
function useRef(initialValue) {
var dispatcher = resolveDispatcher();
return dispatcher.useRef(initialValue);
}
function useEffect(create, deps) {
var dispatcher = resolveDispatcher();
return dispatcher.useEffect(create, deps);
}
function useInsertionEffect(create, deps) {
var dispatcher = resolveDispatcher();
return dispatcher.useInsertionEffect(create, deps);
}
function useLayoutEffect(create, deps) {
var dispatcher = resolveDispatcher();
return dispatcher.useLayoutEffect(create, deps);
}
function useCallback(callback, deps) {
var dispatcher = resolveDispatcher();
return dispatcher.useCallback(callback, deps);
}
function useMemo(create, deps) {
var dispatcher = resolveDispatcher();
return dispatcher.useMemo(create, deps);
}
function useImperativeHandle(ref, create, deps) {
var dispatcher = resolveDispatcher();
return dispatcher.useImperativeHandle(ref, create, deps);
}
function useDebugValue(value, formatterFn) {
{
var dispatcher = resolveDispatcher();
return dispatcher.useDebugValue(value, formatterFn);
}
}
function useTransition() {
var dispatcher = resolveDispatcher();
return dispatcher.useTransition();
}
function useDeferredValue(value) {
var dispatcher = resolveDispatcher();
return dispatcher.useDeferredValue(value);
}
function useId() {
var dispatcher = resolveDispatcher();
return dispatcher.useId();
}
function useSyncExternalStore(subscribe, getSnapshot, getServerSnapshot) {
var dispatcher = resolveDispatcher();
return dispatcher.useSyncExternalStore(subscribe, getSnapshot, getServerSnapshot);
}
// Helpers to patch console.logs to avoid logging during side-effect free
// replaying on render function. This currently only patches the object
// lazily which won't cover if the log function was extracted eagerly.
// We could also eagerly patch the method.
var disabledDepth = 0;
var prevLog;
var prevInfo;
var prevWarn;
var prevError;
var prevGroup;
var prevGroupCollapsed;
var prevGroupEnd;
function disabledLog() {}
disabledLog.__reactDisabledLog = true;
function disableLogs() {
{
if (disabledDepth === 0) {
/* eslint-disable react-internal/no-production-logging */
prevLog = console.log;
prevInfo = console.info;
prevWarn = console.warn;
prevError = console.error;
prevGroup = console.group;
prevGroupCollapsed = console.groupCollapsed;
prevGroupEnd = console.groupEnd; // https://github.com/facebook/react/issues/19099
var props = {
configurable: true,
enumerable: true,
value: disabledLog,
writable: true
}; // $FlowFixMe Flow thinks console is immutable.
Object.defineProperties(console, {
info: props,
log: props,
warn: props,
error: props,
group: props,
groupCollapsed: props,
groupEnd: props
});
/* eslint-enable react-internal/no-production-logging */
}
disabledDepth++;
}
}
function reenableLogs() {
{
disabledDepth--;
if (disabledDepth === 0) {
/* eslint-disable react-internal/no-production-logging */
var props = {
configurable: true,
enumerable: true,
writable: true
}; // $FlowFixMe Flow thinks console is immutable.
Object.defineProperties(console, {
log: assign({}, props, {
value: prevLog
}),
info: assign({}, props, {
value: prevInfo
}),
warn: assign({}, props, {
value: prevWarn
}),
error: assign({}, props, {
value: prevError
}),
group: assign({}, props, {
value: prevGroup
}),
groupCollapsed: assign({}, props, {
value: prevGroupCollapsed
}),
groupEnd: assign({}, props, {
value: prevGroupEnd
})
});
/* eslint-enable react-internal/no-production-logging */
}
if (disabledDepth < 0) {
error('disabledDepth fell below zero. ' + 'This is a bug in React. Please file an issue.');
}
}
}
var ReactCurrentDispatcher$1 = ReactSharedInternals.ReactCurrentDispatcher;
var prefix;
function describeBuiltInComponentFrame(name, source, ownerFn) {
{
if (prefix === undefined) {
// Extract the VM specific prefix used by each line.
try {
throw Error();
} catch (x) {
var match = x.stack.trim().match(/\n( *(at )?)/);
prefix = match && match[1] || '';
}
} // We use the prefix to ensure our stacks line up with native stack frames.
return '\n' + prefix + name;
}
}
var reentry = false;
var componentFrameCache;
{
var PossiblyWeakMap = typeof WeakMap === 'function' ? WeakMap : Map;
componentFrameCache = new PossiblyWeakMap();
}
function describeNativeComponentFrame(fn, construct) {
// If something asked for a stack inside a fake render, it should get ignored.
if ( !fn || reentry) {
return '';
}
{
var frame = componentFrameCache.get(fn);
if (frame !== undefined) {
return frame;
}
}
var control;
reentry = true;
var previousPrepareStackTrace = Error.prepareStackTrace; // $FlowFixMe It does accept undefined.
Error.prepareStackTrace = undefined;
var previousDispatcher;
{
previousDispatcher = ReactCurrentDispatcher$1.current; // Set the dispatcher in DEV because this might be call in the render function
// for warnings.
ReactCurrentDispatcher$1.current = null;
disableLogs();
}
try {
// This should throw.
if (construct) {
// Something should be setting the props in the constructor.
var Fake = function () {
throw Error();
}; // $FlowFixMe
Object.defineProperty(Fake.prototype, 'props', {
set: function () {
// We use a throwing setter instead of frozen or non-writable props
// because that won't throw in a non-strict mode function.
throw Error();
}
});
if (typeof Reflect === 'object' && Reflect.construct) {
// We construct a different control for this case to include any extra
// frames added by the construct call.
try {
Reflect.construct(Fake, []);
} catch (x) {
control = x;
}
Reflect.construct(fn, [], Fake);
} else {
try {
Fake.call();
} catch (x) {
control = x;
}
fn.call(Fake.prototype);
}
} else {
try {
throw Error();
} catch (x) {
control = x;
}
fn();
}
} catch (sample) {
// This is inlined manually because closure doesn't do it for us.
if (sample && control && typeof sample.stack === 'string') {
// This extracts the first frame from the sample that isn't also in the control.
// Skipping one frame that we assume is the frame that calls the two.
var sampleLines = sample.stack.split('\n');
var controlLines = control.stack.split('\n');
var s = sampleLines.length - 1;
var c = controlLines.length - 1;
while (s >= 1 && c >= 0 && sampleLines[s] !== controlLines[c]) {
// We expect at least one stack frame to be shared.
// Typically this will be the root most one. However, stack frames may be
// cut off due to maximum stack limits. In this case, one maybe cut off
// earlier than the other. We assume that the sample is longer or the same
// and there for cut off earlier. So we should find the root most frame in
// the sample somewhere in the control.
c--;
}
for (; s >= 1 && c >= 0; s--, c--) {
// Next we find the first one that isn't the same which should be the
// frame that called our sample function and the control.
if (sampleLines[s] !== controlLines[c]) {
// In V8, the first line is describing the message but other VMs don't.
// If we're about to return the first line, and the control is also on the same
// line, that's a pretty good indicator that our sample threw at same line as
// the control. I.e. before we entered the sample frame. So we ignore this result.
// This can happen if you passed a class to function component, or non-function.
if (s !== 1 || c !== 1) {
do {
s--;
c--; // We may still have similar intermediate frames from the construct call.
// The next one that isn't the same should be our match though.
if (c < 0 || sampleLines[s] !== controlLines[c]) {
// V8 adds a "new" prefix for native classes. Let's remove it to make it prettier.
var _frame = '\n' + sampleLines[s].replace(' at new ', ' at '); // If our component frame is labeled "<anonymous>"
// but we have a user-provided "displayName"
// splice it in to make the stack more readable.
if (fn.displayName && _frame.includes('<anonymous>')) {
_frame = _frame.replace('<anonymous>', fn.displayName);
}
{
if (typeof fn === 'function') {
componentFrameCache.set(fn, _frame);
}
} // Return the line we found.
return _frame;
}
} while (s >= 1 && c >= 0);
}
break;
}
}
}
} finally {
reentry = false;
{
ReactCurrentDispatcher$1.current = previousDispatcher;
reenableLogs();
}
Error.prepareStackTrace = previousPrepareStackTrace;
} // Fallback to just using the name if we couldn't make it throw.
var name = fn ? fn.displayName || fn.name : '';
var syntheticFrame = name ? describeBuiltInComponentFrame(name) : '';
{
if (typeof fn === 'function') {
componentFrameCache.set(fn, syntheticFrame);
}
}
return syntheticFrame;
}
function describeFunctionComponentFrame(fn, source, ownerFn) {
{
return describeNativeComponentFrame(fn, false);
}
}
function shouldConstruct(Component) {
var prototype = Component.prototype;
return !!(prototype && prototype.isReactComponent);
}
function describeUnknownElementTypeFrameInDEV(type, source, ownerFn) {
if (type == null) {
return '';
}
if (typeof type === 'function') {
{
return describeNativeComponentFrame(type, shouldConstruct(type));
}
}
if (typeof type === 'string') {
return describeBuiltInComponentFrame(type);
}
switch (type) {
case REACT_SUSPENSE_TYPE:
return describeBuiltInComponentFrame('Suspense');
case REACT_SUSPENSE_LIST_TYPE:
return describeBuiltInComponentFrame('SuspenseList');
}
if (typeof type === 'object') {
switch (type.$$typeof) {
case REACT_FORWARD_REF_TYPE:
return describeFunctionComponentFrame(type.render);
case REACT_MEMO_TYPE:
// Memo may contain any component type so we recursively resolve it.
return describeUnknownElementTypeFrameInDEV(type.type, source, ownerFn);
case REACT_LAZY_TYPE:
{
var lazyComponent = type;
var payload = lazyComponent._payload;
var init = lazyComponent._init;
try {
// Lazy may contain any component type so we recursively resolve it.
return describeUnknownElementTypeFrameInDEV(init(payload), source, ownerFn);
} catch (x) {}
}
}
}
return '';
}
var loggedTypeFailures = {};
var ReactDebugCurrentFrame$1 = ReactSharedInternals.ReactDebugCurrentFrame;
function setCurrentlyValidatingElement(element) {
{
if (element) {
var owner = element._owner;
var stack = describeUnknownElementTypeFrameInDEV(element.type, element._source, owner ? owner.type : null);
ReactDebugCurrentFrame$1.setExtraStackFrame(stack);
} else {
ReactDebugCurrentFrame$1.setExtraStackFrame(null);
}
}
}
function checkPropTypes(typeSpecs, values, location, componentName, element) {
{
// $FlowFixMe This is okay but Flow doesn't know it.
var has = Function.call.bind(hasOwnProperty);
for (var typeSpecName in typeSpecs) {
if (has(typeSpecs, typeSpecName)) {
var error$1 = void 0; // Prop type validation may throw. In case they do, we don't want to
// fail the render phase where it didn't fail before. So we log it.
// After these have been cleaned up, we'll let them throw.
try {
// This is intentionally an invariant that gets caught. It's the same
// behavior as without this statement except with a better message.
if (typeof typeSpecs[typeSpecName] !== 'function') {
// eslint-disable-next-line react-internal/prod-error-codes
var err = Error((componentName || 'React class') + ': ' + location + ' type `' + typeSpecName + '` is invalid; ' + 'it must be a function, usually from the `prop-types` package, but received `' + typeof typeSpecs[typeSpecName] + '`.' + 'This often happens because of typos such as `PropTypes.function` instead of `PropTypes.func`.');
err.name = 'Invariant Violation';
throw err;
}
error$1 = typeSpecs[typeSpecName](values, typeSpecName, componentName, location, null, 'SECRET_DO_NOT_PASS_THIS_OR_YOU_WILL_BE_FIRED');
} catch (ex) {
error$1 = ex;
}
if (error$1 && !(error$1 instanceof Error)) {
setCurrentlyValidatingElement(element);
error('%s: type specification of %s' + ' `%s` is invalid; the type checker ' + 'function must return `null` or an `Error` but returned a %s. ' + 'You may have forgotten to pass an argument to the type checker ' + 'creator (arrayOf, instanceOf, objectOf, oneOf, oneOfType, and ' + 'shape all require an argument).', componentName || 'React class', location, typeSpecName, typeof error$1);
setCurrentlyValidatingElement(null);
}
if (error$1 instanceof Error && !(error$1.message in loggedTypeFailures)) {
// Only monitor this failure once because there tends to be a lot of the
// same error.
loggedTypeFailures[error$1.message] = true;
setCurrentlyValidatingElement(element);
error('Failed %s type: %s', location, error$1.message);
setCurrentlyValidatingElement(null);
}
}
}
}
}
function setCurrentlyValidatingElement$1(element) {
{
if (element) {
var owner = element._owner;
var stack = describeUnknownElementTypeFrameInDEV(element.type, element._source, owner ? owner.type : null);
setExtraStackFrame(stack);
} else {
setExtraStackFrame(null);
}
}
}
var propTypesMisspellWarningShown;
{
propTypesMisspellWarningShown = false;
}
function getDeclarationErrorAddendum() {
if (ReactCurrentOwner.current) {
var name = getComponentNameFromType(ReactCurrentOwner.current.type);
if (name) {
return '\n\nCheck the render method of `' + name + '`.';
}
}
return '';
}
function getSourceInfoErrorAddendum(source) {
if (source !== undefined) {
var fileName = source.fileName.replace(/^.*[\\\/]/, '');
var lineNumber = source.lineNumber;
return '\n\nCheck your code at ' + fileName + ':' + lineNumber + '.';
}
return '';
}
function getSourceInfoErrorAddendumForProps(elementProps) {
if (elementProps !== null && elementProps !== undefined) {
return getSourceInfoErrorAddendum(elementProps.__source);
}
return '';
}
/**
* Warn if there's no key explicitly set on dynamic arrays of children or
* object keys are not valid. This allows us to keep track of children between
* updates.
*/
var ownerHasKeyUseWarning = {};
function getCurrentComponentErrorInfo(parentType) {
var info = getDeclarationErrorAddendum();
if (!info) {
var parentName = typeof parentType === 'string' ? parentType : parentType.displayName || parentType.name;
if (parentName) {
info = "\n\nCheck the top-level render call using <" + parentName + ">.";
}
}
return info;
}
/**
* Warn if the element doesn't have an explicit key assigned to it.
* This element is in an array. The array could grow and shrink or be
* reordered. All children that haven't already been validated are required to
* have a "key" property assigned to it. Error statuses are cached so a warning
* will only be shown once.
*
* @internal
* @param {ReactElement} element Element that requires a key.
* @param {*} parentType element's parent's type.
*/
function validateExplicitKey(element, parentType) {
if (!element._store || element._store.validated || element.key != null) {
return;
}
element._store.validated = true;
var currentComponentErrorInfo = getCurrentComponentErrorInfo(parentType);
if (ownerHasKeyUseWarning[currentComponentErrorInfo]) {
return;
}
ownerHasKeyUseWarning[currentComponentErrorInfo] = true; // Usually the current owner is the offender, but if it accepts children as a
// property, it may be the creator of the child that's responsible for
// assigning it a key.
var childOwner = '';
if (element && element._owner && element._owner !== ReactCurrentOwner.current) {
// Give the component that originally created this child.
childOwner = " It was passed a child from " + getComponentNameFromType(element._owner.type) + ".";
}
{
setCurrentlyValidatingElement$1(element);
error('Each child in a list should have a unique "key" prop.' + '%s%s See https://reactjs.org/link/warning-keys for more information.', currentComponentErrorInfo, childOwner);
setCurrentlyValidatingElement$1(null);
}
}
/**
* Ensure that every element either is passed in a static location, in an
* array with an explicit keys property defined, or in an object literal
* with valid key property.
*
* @internal
* @param {ReactNode} node Statically passed child of any type.
* @param {*} parentType node's parent's type.
*/
function validateChildKeys(node, parentType) {
if (typeof node !== 'object') {
return;
}
if (isArray(node)) {
for (var i = 0; i < node.length; i++) {
var child = node[i];
if (isValidElement(child)) {
validateExplicitKey(child, parentType);
}
}
} else if (isValidElement(node)) {
// This element was passed in a valid location.
if (node._store) {
node._store.validated = true;
}
} else if (node) {
var iteratorFn = getIteratorFn(node);
if (typeof iteratorFn === 'function') {
// Entry iterators used to provide implicit keys,
// but now we print a separate warning for them later.
if (iteratorFn !== node.entries) {
var iterator = iteratorFn.call(node);
var step;
while (!(step = iterator.next()).done) {
if (isValidElement(step.value)) {
validateExplicitKey(step.value, parentType);
}
}
}
}
}
}
/**
* Given an element, validate that its props follow the propTypes definition,
* provided by the type.
*
* @param {ReactElement} element
*/
function validatePropTypes(element) {
{
var type = element.type;
if (type === null || type === undefined || typeof type === 'string') {
return;
}
var propTypes;
if (typeof type === 'function') {
propTypes = type.propTypes;
} else if (typeof type === 'object' && (type.$$typeof === REACT_FORWARD_REF_TYPE || // Note: Memo only checks outer props here.
// Inner props are checked in the reconciler.
type.$$typeof === REACT_MEMO_TYPE)) {
propTypes = type.propTypes;
} else {
return;
}
if (propTypes) {
// Intentionally inside to avoid triggering lazy initializers:
var name = getComponentNameFromType(type);
checkPropTypes(propTypes, element.props, 'prop', name, element);
} else if (type.PropTypes !== undefined && !propTypesMisspellWarningShown) {
propTypesMisspellWarningShown = true; // Intentionally inside to avoid triggering lazy initializers:
var _name = getComponentNameFromType(type);
error('Component %s declared `PropTypes` instead of `propTypes`. Did you misspell the property assignment?', _name || 'Unknown');
}
if (typeof type.getDefaultProps === 'function' && !type.getDefaultProps.isReactClassApproved) {
error('getDefaultProps is only used on classic React.createClass ' + 'definitions. Use a static property named `defaultProps` instead.');
}
}
}
/**
* Given a fragment, validate that it can only be provided with fragment props
* @param {ReactElement} fragment
*/
function validateFragmentProps(fragment) {
{
var keys = Object.keys(fragment.props);
for (var i = 0; i < keys.length; i++) {
var key = keys[i];
if (key !== 'children' && key !== 'key') {
setCurrentlyValidatingElement$1(fragment);
error('Invalid prop `%s` supplied to `React.Fragment`. ' + 'React.Fragment can only have `key` and `children` props.', key);
setCurrentlyValidatingElement$1(null);
break;
}
}
if (fragment.ref !== null) {
setCurrentlyValidatingElement$1(fragment);
error('Invalid attribute `ref` supplied to `React.Fragment`.');
setCurrentlyValidatingElement$1(null);
}
}
}
function createElementWithValidation(type, props, children) {
var validType = isValidElementType(type); // We warn in this case but don't throw. We expect the element creation to
// succeed and there will likely be errors in render.
if (!validType) {
var info = '';
if (type === undefined || typeof type === 'object' && type !== null && Object.keys(type).length === 0) {
info += ' You likely forgot to export your component from the file ' + "it's defined in, or you might have mixed up default and named imports.";
}
var sourceInfo = getSourceInfoErrorAddendumForProps(props);
if (sourceInfo) {
info += sourceInfo;
} else {
info += getDeclarationErrorAddendum();
}
var typeString;
if (type === null) {
typeString = 'null';
} else if (isArray(type)) {
typeString = 'array';
} else if (type !== undefined && type.$$typeof === REACT_ELEMENT_TYPE) {
typeString = "<" + (getComponentNameFromType(type.type) || 'Unknown') + " />";
info = ' Did you accidentally export a JSX literal instead of a component?';
} else {
typeString = typeof type;
}
{
error('React.createElement: type is invalid -- expected a string (for ' + 'built-in components) or a class/function (for composite ' + 'components) but got: %s.%s', typeString, info);
}
}
var element = createElement.apply(this, arguments); // The result can be nullish if a mock or a custom function is used.
// TODO: Drop this when these are no longer allowed as the type argument.
if (element == null) {
return element;
} // Skip key warning if the type isn't valid since our key validation logic
// doesn't expect a non-string/function type and can throw confusing errors.
// We don't want exception behavior to differ between dev and prod.
// (Rendering will throw with a helpful message and as soon as the type is
// fixed, the key warnings will appear.)
if (validType) {
for (var i = 2; i < arguments.length; i++) {
validateChildKeys(arguments[i], type);
}
}
if (type === REACT_FRAGMENT_TYPE) {
validateFragmentProps(element);
} else {
validatePropTypes(element);
}
return element;
}
var didWarnAboutDeprecatedCreateFactory = false;
function createFactoryWithValidation(type) {
var validatedFactory = createElementWithValidation.bind(null, type);
validatedFactory.type = type;
{
if (!didWarnAboutDeprecatedCreateFactory) {
didWarnAboutDeprecatedCreateFactory = true;
warn('React.createFactory() is deprecated and will be removed in ' + 'a future major release. Consider using JSX ' + 'or use React.createElement() directly instead.');
} // Legacy hook: remove it
Object.defineProperty(validatedFactory, 'type', {
enumerable: false,
get: function () {
warn('Factory.type is deprecated. Access the class directly ' + 'before passing it to createFactory.');
Object.defineProperty(this, 'type', {
value: type
});
return type;
}
});
}
return validatedFactory;
}
function cloneElementWithValidation(element, props, children) {
var newElement = cloneElement.apply(this, arguments);
for (var i = 2; i < arguments.length; i++) {
validateChildKeys(arguments[i], newElement.type);
}
validatePropTypes(newElement);
return newElement;
}
var enableSchedulerDebugging = false;
var enableProfiling = false;
var frameYieldMs = 5;
function push(heap, node) {
var index = heap.length;
heap.push(node);
siftUp(heap, node, index);
}
function peek(heap) {
return heap.length === 0 ? null : heap[0];
}
function pop(heap) {
if (heap.length === 0) {
return null;
}
var first = heap[0];
var last = heap.pop();
if (last !== first) {
heap[0] = last;
siftDown(heap, last, 0);
}
return first;
}
function siftUp(heap, node, i) {
var index = i;
while (index > 0) {
var parentIndex = index - 1 >>> 1;
var parent = heap[parentIndex];
if (compare(parent, node) > 0) {
// The parent is larger. Swap positions.
heap[parentIndex] = node;
heap[index] = parent;
index = parentIndex;
} else {
// The parent is smaller. Exit.
return;
}
}
}
function siftDown(heap, node, i) {
var index = i;
var length = heap.length;
var halfLength = length >>> 1;
while (index < halfLength) {
var leftIndex = (index + 1) * 2 - 1;
var left = heap[leftIndex];
var rightIndex = leftIndex + 1;
var right = heap[rightIndex]; // If the left or right node is smaller, swap with the smaller of those.
if (compare(left, node) < 0) {
if (rightIndex < length && compare(right, left) < 0) {
heap[index] = right;
heap[rightIndex] = node;
index = rightIndex;
} else {
heap[index] = left;
heap[leftIndex] = node;
index = leftIndex;
}
} else if (rightIndex < length && compare(right, node) < 0) {
heap[index] = right;
heap[rightIndex] = node;
index = rightIndex;
} else {
// Neither child is smaller. Exit.
return;
}
}
}
function compare(a, b) {
// Compare sort index first, then task id.
var diff = a.sortIndex - b.sortIndex;
return diff !== 0 ? diff : a.id - b.id;
}
// TODO: Use symbols?
var ImmediatePriority = 1;
var UserBlockingPriority = 2;
var NormalPriority = 3;
var LowPriority = 4;
var IdlePriority = 5;
function markTaskErrored(task, ms) {
}
/* eslint-disable no-var */
var getCurrentTime;
var hasPerformanceNow = typeof performance === 'object' && typeof performance.now === 'function';
if (hasPerformanceNow) {
var localPerformance = performance;
getCurrentTime = function () {
return localPerformance.now();
};
} else {
var localDate = Date;
var initialTime = localDate.now();
getCurrentTime = function () {
return localDate.now() - initialTime;
};
} // Max 31 bit integer. The max integer size in V8 for 32-bit systems.
// Math.pow(2, 30) - 1
// 0b111111111111111111111111111111
var maxSigned31BitInt = 1073741823; // Times out immediately
var IMMEDIATE_PRIORITY_TIMEOUT = -1; // Eventually times out
var USER_BLOCKING_PRIORITY_TIMEOUT = 250;
var NORMAL_PRIORITY_TIMEOUT = 5000;
var LOW_PRIORITY_TIMEOUT = 10000; // Never times out
var IDLE_PRIORITY_TIMEOUT = maxSigned31BitInt; // Tasks are stored on a min heap
var taskQueue = [];
var timerQueue = []; // Incrementing id counter. Used to maintain insertion order.
var taskIdCounter = 1; // Pausing the scheduler is useful for debugging.
var currentTask = null;
var currentPriorityLevel = NormalPriority; // This is set while performing work, to prevent re-entrance.
var isPerformingWork = false;
var isHostCallbackScheduled = false;
var isHostTimeoutScheduled = false; // Capture local references to native APIs, in case a polyfill overrides them.
var localSetTimeout = typeof setTimeout === 'function' ? setTimeout : null;
var localClearTimeout = typeof clearTimeout === 'function' ? clearTimeout : null;
var localSetImmediate = typeof setImmediate !== 'undefined' ? setImmediate : null; // IE and Node.js + jsdom
var isInputPending = typeof navigator !== 'undefined' && navigator.scheduling !== undefined && navigator.scheduling.isInputPending !== undefined ? navigator.scheduling.isInputPending.bind(navigator.scheduling) : null;
function advanceTimers(currentTime) {
// Check for tasks that are no longer delayed and add them to the queue.
var timer = peek(timerQueue);
while (timer !== null) {
if (timer.callback === null) {
// Timer was cancelled.
pop(timerQueue);
} else if (timer.startTime <= currentTime) {
// Timer fired. Transfer to the task queue.
pop(timerQueue);
timer.sortIndex = timer.expirationTime;
push(taskQueue, timer);
} else {
// Remaining timers are pending.
return;
}
timer = peek(timerQueue);
}
}
function handleTimeout(currentTime) {
isHostTimeoutScheduled = false;
advanceTimers(currentTime);
if (!isHostCallbackScheduled) {
if (peek(taskQueue) !== null) {
isHostCallbackScheduled = true;
requestHostCallback(flushWork);
} else {
var firstTimer = peek(timerQueue);
if (firstTimer !== null) {
requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);
}
}
}
}
function flushWork(hasTimeRemaining, initialTime) {
isHostCallbackScheduled = false;
if (isHostTimeoutScheduled) {
// We scheduled a timeout but it's no longer needed. Cancel it.
isHostTimeoutScheduled = false;
cancelHostTimeout();
}
isPerformingWork = true;
var previousPriorityLevel = currentPriorityLevel;
try {
if (enableProfiling) {
try {
return workLoop(hasTimeRemaining, initialTime);
} catch (error) {
if (currentTask !== null) {
var currentTime = getCurrentTime();
markTaskErrored(currentTask, currentTime);
currentTask.isQueued = false;
}
throw error;
}
} else {
// No catch in prod code path.
return workLoop(hasTimeRemaining, initialTime);
}
} finally {
currentTask = null;
currentPriorityLevel = previousPriorityLevel;
isPerformingWork = false;
}
}
function workLoop(hasTimeRemaining, initialTime) {
var currentTime = initialTime;
advanceTimers(currentTime);
currentTask = peek(taskQueue);
while (currentTask !== null && !(enableSchedulerDebugging )) {
if (currentTask.expirationTime > currentTime && (!hasTimeRemaining || shouldYieldToHost())) {
// This currentTask hasn't expired, and we've reached the deadline.
break;
}
var callback = currentTask.callback;
if (typeof callback === 'function') {
currentTask.callback = null;
currentPriorityLevel = currentTask.priorityLevel;
var didUserCallbackTimeout = currentTask.expirationTime <= currentTime;
var continuationCallback = callback(didUserCallbackTimeout);
currentTime = getCurrentTime();
if (typeof continuationCallback === 'function') {
currentTask.callback = continuationCallback;
} else {
if (currentTask === peek(taskQueue)) {
pop(taskQueue);
}
}
advanceTimers(currentTime);
} else {
pop(taskQueue);
}
currentTask = peek(taskQueue);
} // Return whether there's additional work
if (currentTask !== null) {
return true;
} else {
var firstTimer = peek(timerQueue);
if (firstTimer !== null) {
requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);
}
return false;
}
}
function unstable_runWithPriority(priorityLevel, eventHandler) {
switch (priorityLevel) {
case ImmediatePriority:
case UserBlockingPriority:
case NormalPriority:
case LowPriority:
case IdlePriority:
break;
default:
priorityLevel = NormalPriority;
}
var previousPriorityLevel = currentPriorityLevel;
currentPriorityLevel = priorityLevel;
try {
return eventHandler();
} finally {
currentPriorityLevel = previousPriorityLevel;
}
}
function unstable_next(eventHandler) {
var priorityLevel;
switch (currentPriorityLevel) {
case ImmediatePriority:
case UserBlockingPriority:
case NormalPriority:
// Shift down to normal priority
priorityLevel = NormalPriority;
break;
default:
// Anything lower than normal priority should remain at the current level.
priorityLevel = currentPriorityLevel;
break;
}
var previousPriorityLevel = currentPriorityLevel;
currentPriorityLevel = priorityLevel;
try {
return eventHandler();
} finally {
currentPriorityLevel = previousPriorityLevel;
}
}
function unstable_wrapCallback(callback) {
var parentPriorityLevel = currentPriorityLevel;
return function () {
// This is a fork of runWithPriority, inlined for performance.
var previousPriorityLevel = currentPriorityLevel;
currentPriorityLevel = parentPriorityLevel;
try {
return callback.apply(this, arguments);
} finally {
currentPriorityLevel = previousPriorityLevel;
}
};
}
function unstable_scheduleCallback(priorityLevel, callback, options) {
var currentTime = getCurrentTime();
var startTime;
if (typeof options === 'object' && options !== null) {
var delay = options.delay;
if (typeof delay === 'number' && delay > 0) {
startTime = currentTime + delay;
} else {
startTime = currentTime;
}
} else {
startTime = currentTime;
}
var timeout;
switch (priorityLevel) {
case ImmediatePriority:
timeout = IMMEDIATE_PRIORITY_TIMEOUT;
break;
case UserBlockingPriority:
timeout = USER_BLOCKING_PRIORITY_TIMEOUT;
break;
case IdlePriority:
timeout = IDLE_PRIORITY_TIMEOUT;
break;
case LowPriority:
timeout = LOW_PRIORITY_TIMEOUT;
break;
case NormalPriority:
default:
timeout = NORMAL_PRIORITY_TIMEOUT;
break;
}
var expirationTime = startTime + timeout;
var newTask = {
id: taskIdCounter++,
callback: callback,
priorityLevel: priorityLevel,
startTime: startTime,
expirationTime: expirationTime,
sortIndex: -1
};
if (startTime > currentTime) {
// This is a delayed task.
newTask.sortIndex = startTime;
push(timerQueue, newTask);
if (peek(taskQueue) === null && newTask === peek(timerQueue)) {
// All tasks are delayed, and this is the task with the earliest delay.
if (isHostTimeoutScheduled) {
// Cancel an existing timeout.
cancelHostTimeout();
} else {
isHostTimeoutScheduled = true;
} // Schedule a timeout.
requestHostTimeout(handleTimeout, startTime - currentTime);
}
} else {
newTask.sortIndex = expirationTime;
push(taskQueue, newTask);
// wait until the next time we yield.
if (!isHostCallbackScheduled && !isPerformingWork) {
isHostCallbackScheduled = true;
requestHostCallback(flushWork);
}
}
return newTask;
}
function unstable_pauseExecution() {
}
function unstable_continueExecution() {
if (!isHostCallbackScheduled && !isPerformingWork) {
isHostCallbackScheduled = true;
requestHostCallback(flushWork);
}
}
function unstable_getFirstCallbackNode() {
return peek(taskQueue);
}
function unstable_cancelCallback(task) {
// remove from the queue because you can't remove arbitrary nodes from an
// array based heap, only the first one.)
task.callback = null;
}
function unstable_getCurrentPriorityLevel() {
return currentPriorityLevel;
}
var isMessageLoopRunning = false;
var scheduledHostCallback = null;
var taskTimeoutID = -1; // Scheduler periodically yields in case there is other work on the main
// thread, like user events. By default, it yields multiple times per frame.
// It does not attempt to align with frame boundaries, since most tasks don't
// need to be frame aligned; for those that do, use requestAnimationFrame.
var frameInterval = frameYieldMs;
var startTime = -1;
function shouldYieldToHost() {
var timeElapsed = getCurrentTime() - startTime;
if (timeElapsed < frameInterval) {
// The main thread has only been blocked for a really short amount of time;
// smaller than a single frame. Don't yield yet.
return false;
} // The main thread has been blocked for a non-negligible amount of time. We
return true;
}
function requestPaint() {
}
function forceFrameRate(fps) {
if (fps < 0 || fps > 125) {
// Using console['error'] to evade Babel and ESLint
console['error']('forceFrameRate takes a positive int between 0 and 125, ' + 'forcing frame rates higher than 125 fps is not supported');
return;
}
if (fps > 0) {
frameInterval = Math.floor(1000 / fps);
} else {
// reset the framerate
frameInterval = frameYieldMs;
}
}
var performWorkUntilDeadline = function () {
if (scheduledHostCallback !== null) {
var currentTime = getCurrentTime(); // Keep track of the start time so we can measure how long the main thread
// has been blocked.
startTime = currentTime;
var hasTimeRemaining = true; // If a scheduler task throws, exit the current browser task so the
// error can be observed.
//
// Intentionally not using a try-catch, since that makes some debugging
// techniques harder. Instead, if `scheduledHostCallback` errors, then
// `hasMoreWork` will remain true, and we'll continue the work loop.
var hasMoreWork = true;
try {
hasMoreWork = scheduledHostCallback(hasTimeRemaining, currentTime);
} finally {
if (hasMoreWork) {
// If there's more work, schedule the next message event at the end
// of the preceding one.
schedulePerformWorkUntilDeadline();
} else {
isMessageLoopRunning = false;
scheduledHostCallback = null;
}
}
} else {
isMessageLoopRunning = false;
} // Yielding to the browser will give it a chance to paint, so we can
};
var schedulePerformWorkUntilDeadline;
if (typeof localSetImmediate === 'function') {
// Node.js and old IE.
// There's a few reasons for why we prefer setImmediate.
//
// Unlike MessageChannel, it doesn't prevent a Node.js process from exiting.
// (Even though this is a DOM fork of the Scheduler, you could get here
// with a mix of Node.js 15+, which has a MessageChannel, and jsdom.)
// https://github.com/facebook/react/issues/20756
//
// But also, it runs earlier which is the semantic we want.
// If other browsers ever implement it, it's better to use it.
// Although both of these would be inferior to native scheduling.
schedulePerformWorkUntilDeadline = function () {
localSetImmediate(performWorkUntilDeadline);
};
} else if (typeof MessageChannel !== 'undefined') {
// DOM and Worker environments.
// We prefer MessageChannel because of the 4ms setTimeout clamping.
var channel = new MessageChannel();
var port = channel.port2;
channel.port1.onmessage = performWorkUntilDeadline;
schedulePerformWorkUntilDeadline = function () {
port.postMessage(null);
};
} else {
// We should only fallback here in non-browser environments.
schedulePerformWorkUntilDeadline = function () {
localSetTimeout(performWorkUntilDeadline, 0);
};
}
function requestHostCallback(callback) {
scheduledHostCallback = callback;
if (!isMessageLoopRunning) {
isMessageLoopRunning = true;
schedulePerformWorkUntilDeadline();
}
}
function requestHostTimeout(callback, ms) {
taskTimeoutID = localSetTimeout(function () {
callback(getCurrentTime());
}, ms);
}
function cancelHostTimeout() {
localClearTimeout(taskTimeoutID);
taskTimeoutID = -1;
}
var unstable_requestPaint = requestPaint;
var unstable_Profiling = null;
var Scheduler = /*#__PURE__*/Object.freeze({
__proto__: null,
unstable_ImmediatePriority: ImmediatePriority,
unstable_UserBlockingPriority: UserBlockingPriority,
unstable_NormalPriority: NormalPriority,
unstable_IdlePriority: IdlePriority,
unstable_LowPriority: LowPriority,
unstable_runWithPriority: unstable_runWithPriority,
unstable_next: unstable_next,
unstable_scheduleCallback: unstable_scheduleCallback,
unstable_cancelCallback: unstable_cancelCallback,
unstable_wrapCallback: unstable_wrapCallback,
unstable_getCurrentPriorityLevel: unstable_getCurrentPriorityLevel,
unstable_shouldYield: shouldYieldToHost,
unstable_requestPaint: unstable_requestPaint,
unstable_continueExecution: unstable_continueExecution,
unstable_pauseExecution: unstable_pauseExecution,
unstable_getFirstCallbackNode: unstable_getFirstCallbackNode,
get unstable_now () { return getCurrentTime; },
unstable_forceFrameRate: forceFrameRate,
unstable_Profiling: unstable_Profiling
});
var ReactSharedInternals$1 = {
ReactCurrentDispatcher: ReactCurrentDispatcher,
ReactCurrentOwner: ReactCurrentOwner,
ReactCurrentBatchConfig: ReactCurrentBatchConfig,
// Re-export the schedule API(s) for UMD bundles.
// This avoids introducing a dependency on a new UMD global in a minor update,
// Since that would be a breaking change (e.g. for all existing CodeSandboxes).
// This re-export is only required for UMD bundles;
// CJS bundles use the shared NPM package.
Scheduler: Scheduler
};
{
ReactSharedInternals$1.ReactCurrentActQueue = ReactCurrentActQueue;
ReactSharedInternals$1.ReactDebugCurrentFrame = ReactDebugCurrentFrame;
}
function startTransition(scope, options) {
var prevTransition = ReactCurrentBatchConfig.transition;
ReactCurrentBatchConfig.transition = {};
var currentTransition = ReactCurrentBatchConfig.transition;
{
ReactCurrentBatchConfig.transition._updatedFibers = new Set();
}
try {
scope();
} finally {
ReactCurrentBatchConfig.transition = prevTransition;
{
if (prevTransition === null && currentTransition._updatedFibers) {
var updatedFibersCount = currentTransition._updatedFibers.size;
if (updatedFibersCount > 10) {
warn('Detected a large number of updates inside startTransition. ' + 'If this is due to a subscription please re-write it to use React provided hooks. ' + 'Otherwise concurrent mode guarantees are off the table.');
}
currentTransition._updatedFibers.clear();
}
}
}
}
var didWarnAboutMessageChannel = false;
var enqueueTaskImpl = null;
function enqueueTask(task) {
if (enqueueTaskImpl === null) {
try {
// read require off the module object to get around the bundlers.
// we don't want them to detect a require and bundle a Node polyfill.
var requireString = ('require' + Math.random()).slice(0, 7);
var nodeRequire = module && module[requireString]; // assuming we're in node, let's try to get node's
// version of setImmediate, bypassing fake timers if any.
enqueueTaskImpl = nodeRequire.call(module, 'timers').setImmediate;
} catch (_err) {
// we're in a browser
// we can't use regular timers because they may still be faked
// so we try MessageChannel+postMessage instead
enqueueTaskImpl = function (callback) {
{
if (didWarnAboutMessageChannel === false) {
didWarnAboutMessageChannel = true;
if (typeof MessageChannel === 'undefined') {
error('This browser does not have a MessageChannel implementation, ' + 'so enqueuing tasks via await act(async () => ...) will fail. ' + 'Please file an issue at https://github.com/facebook/react/issues ' + 'if you encounter this warning.');
}
}
}
var channel = new MessageChannel();
channel.port1.onmessage = callback;
channel.port2.postMessage(undefined);
};
}
}
return enqueueTaskImpl(task);
}
var actScopeDepth = 0;
var didWarnNoAwaitAct = false;
function act(callback) {
{
// `act` calls can be nested, so we track the depth. This represents the
// number of `act` scopes on the stack.
var prevActScopeDepth = actScopeDepth;
actScopeDepth++;
if (ReactCurrentActQueue.current === null) {
// This is the outermost `act` scope. Initialize the queue. The reconciler
// will detect the queue and use it instead of Scheduler.
ReactCurrentActQueue.current = [];
}
var prevIsBatchingLegacy = ReactCurrentActQueue.isBatchingLegacy;
var result;
try {
// Used to reproduce behavior of `batchedUpdates` in legacy mode. Only
// set to `true` while the given callback is executed, not for updates
// triggered during an async event, because this is how the legacy
// implementation of `act` behaved.
ReactCurrentActQueue.isBatchingLegacy = true;
result = callback(); // Replicate behavior of original `act` implementation in legacy mode,
// which flushed updates immediately after the scope function exits, even
// if it's an async function.
if (!prevIsBatchingLegacy && ReactCurrentActQueue.didScheduleLegacyUpdate) {
var queue = ReactCurrentActQueue.current;
if (queue !== null) {
ReactCurrentActQueue.didScheduleLegacyUpdate = false;
flushActQueue(queue);
}
}
} catch (error) {
popActScope(prevActScopeDepth);
throw error;
} finally {
ReactCurrentActQueue.isBatchingLegacy = prevIsBatchingLegacy;
}
if (result !== null && typeof result === 'object' && typeof result.then === 'function') {
var thenableResult = result; // The callback is an async function (i.e. returned a promise). Wait
// for it to resolve before exiting the current scope.
var wasAwaited = false;
var thenable = {
then: function (resolve, reject) {
wasAwaited = true;
thenableResult.then(function (returnValue) {
popActScope(prevActScopeDepth);
if (actScopeDepth === 0) {
// We've exited the outermost act scope. Recursively flush the
// queue until there's no remaining work.
recursivelyFlushAsyncActWork(returnValue, resolve, reject);
} else {
resolve(returnValue);
}
}, function (error) {
// The callback threw an error.
popActScope(prevActScopeDepth);
reject(error);
});
}
};
{
if (!didWarnNoAwaitAct && typeof Promise !== 'undefined') {
// eslint-disable-next-line no-undef
Promise.resolve().then(function () {}).then(function () {
if (!wasAwaited) {
didWarnNoAwaitAct = true;
error('You called act(async () => ...) without await. ' + 'This could lead to unexpected testing behaviour, ' + 'interleaving multiple act calls and mixing their ' + 'scopes. ' + 'You should - await act(async () => ...);');
}
});
}
}
return thenable;
} else {
var returnValue = result; // The callback is not an async function. Exit the current scope
// immediately, without awaiting.
popActScope(prevActScopeDepth);
if (actScopeDepth === 0) {
// Exiting the outermost act scope. Flush the queue.
var _queue = ReactCurrentActQueue.current;
if (_queue !== null) {
flushActQueue(_queue);
ReactCurrentActQueue.current = null;
} // Return a thenable. If the user awaits it, we'll flush again in
// case additional work was scheduled by a microtask.
var _thenable = {
then: function (resolve, reject) {
// Confirm we haven't re-entered another `act` scope, in case
// the user does something weird like await the thenable
// multiple times.
if (ReactCurrentActQueue.current === null) {
// Recursively flush the queue until there's no remaining work.
ReactCurrentActQueue.current = [];
recursivelyFlushAsyncActWork(returnValue, resolve, reject);
} else {
resolve(returnValue);
}
}
};
return _thenable;
} else {
// Since we're inside a nested `act` scope, the returned thenable
// immediately resolves. The outer scope will flush the queue.
var _thenable2 = {
then: function (resolve, reject) {
resolve(returnValue);
}
};
return _thenable2;
}
}
}
}
function popActScope(prevActScopeDepth) {
{
if (prevActScopeDepth !== actScopeDepth - 1) {
error('You seem to have overlapping act() calls, this is not supported. ' + 'Be sure to await previous act() calls before making a new one. ');
}
actScopeDepth = prevActScopeDepth;
}
}
function recursivelyFlushAsyncActWork(returnValue, resolve, reject) {
{
var queue = ReactCurrentActQueue.current;
if (queue !== null) {
try {
flushActQueue(queue);
enqueueTask(function () {
if (queue.length === 0) {
// No additional work was scheduled. Finish.
ReactCurrentActQueue.current = null;
resolve(returnValue);
} else {
// Keep flushing work until there's none left.
recursivelyFlushAsyncActWork(returnValue, resolve, reject);
}
});
} catch (error) {
reject(error);
}
} else {
resolve(returnValue);
}
}
}
var isFlushing = false;
function flushActQueue(queue) {
{
if (!isFlushing) {
// Prevent re-entrance.
isFlushing = true;
var i = 0;
try {
for (; i < queue.length; i++) {
var callback = queue[i];
do {
callback = callback(true);
} while (callback !== null);
}
queue.length = 0;
} catch (error) {
// If something throws, leave the remaining callbacks on the queue.
queue = queue.slice(i + 1);
throw error;
} finally {
isFlushing = false;
}
}
}
}
var createElement$1 = createElementWithValidation ;
var cloneElement$1 = cloneElementWithValidation ;
var createFactory = createFactoryWithValidation ;
var Children = {
map: mapChildren,
forEach: forEachChildren,
count: countChildren,
toArray: toArray,
only: onlyChild
};
exports.Children = Children;
exports.Component = Component;
exports.Fragment = REACT_FRAGMENT_TYPE;
exports.Profiler = REACT_PROFILER_TYPE;
exports.PureComponent = PureComponent;
exports.StrictMode = REACT_STRICT_MODE_TYPE;
exports.Suspense = REACT_SUSPENSE_TYPE;
exports.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED = ReactSharedInternals$1;
exports.cloneElement = cloneElement$1;
exports.createContext = createContext;
exports.createElement = createElement$1;
exports.createFactory = createFactory;
exports.createRef = createRef;
exports.forwardRef = forwardRef;
exports.isValidElement = isValidElement;
exports.lazy = lazy;
exports.memo = memo;
exports.startTransition = startTransition;
exports.unstable_act = act;
exports.useCallback = useCallback;
exports.useContext = useContext;
exports.useDebugValue = useDebugValue;
exports.useDeferredValue = useDeferredValue;
exports.useEffect = useEffect;
exports.useId = useId;
exports.useImperativeHandle = useImperativeHandle;
exports.useInsertionEffect = useInsertionEffect;
exports.useLayoutEffect = useLayoutEffect;
exports.useMemo = useMemo;
exports.useReducer = useReducer;
exports.useRef = useRef;
exports.useState = useState;
exports.useSyncExternalStore = useSyncExternalStore;
exports.useTransition = useTransition;
exports.version = ReactVersion;
})));